
Blast Deck
The Soot Swarm is approaching, but our ancient furnace only has enough heat for a single blast.
Can you guide your one flame to victory?
Blast Deck is a tower defense game set in a retro-gothic fantasy universe. As part of Mini Jam 201: Support, our game's theme is Support and our limitation was Only One Shot. As a result, Blast Deck's unique gameplay revolves around firing a single blast to clear the level, supported by special tiles and a strategic vision.
Developers
- Nick Grayson (Gameplay + SFX)
- Ento_mor (Art + Theme)
- Logan Fishel (Code + Level Editor)
- Kevin He (UI + Level Design)
| Updated | 5 days ago |
| Published | 7 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Authors | technowizard, kehe, Ento, fitzzero |
| Genre | Strategy, Puzzle |
| Made with | Godot |
| Tags | Godot, Indie, Pixel Art, Singleplayer, Top-Down, Tower Defense |
| Average session | A few minutes |
| Languages | English |
| Inputs | Mouse, Touchscreen |
| Accessibility | High-contrast |




Comments
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Great game. Needs a intro to explain the one bullet thing and a clear map button for when you realize you built a maze that wont work.
Hey,
Thanks for checking out Blast Deck. There is currently a bug in our final level (10), that prevents the level from ending and the credits from appearing.
If you manage to defeat all the enemies, good job! That means you've won!