
Dawnkeeper
In a world where the night brings out the monsters, only the Dawnkeeper is able to keep them at bay.
Use your lighthouse to burn your enemies. Collect Light Coins to power up your Beacon
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This project was made by a small group of devs over the course of 60 hours for a Game Jam:
- Anran Li - UI / Programming
- Sean Shelton - Programming / Design
- Archil Tskhondiya - Programming/Design
- @TechnoWizard - Art/Design
- Jack Swain - Audio Design
- Dustin Carey - QA/Production/Design
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (4 total ratings) |
| Authors | TechnoWizard, ScoopNukem, seanshelton, name1ess0ne |
| Genre | Action |
| Made with | Aseprite, Godot |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse, Touchscreen |
| Content | No generative AI was used |





Comments
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Simple concept executed real well!
I especially like how you can lure the coins toward you with the light.
The visuals and audio are the cherry on top.
This is so well made! I love the art style and gameplay. Really fun. I could definitely see this being a really fun rogue-like type game if it was further worked upon.
Fantastic. Easy to pick, up and a simple, but engaging loop. Would love to see more
Easily addictive, love the art direction, great music. Hope you take this idea and run with it and flesh it out to a bigger game.